Time for a Unity tutorial. I’ve been working with Unity for over a year now at my job, and I’ve developed something like 15 prototypes both in 2D and 3D during this period. It’s great to work with a tool that allows you for easier manipulation of sprites, inside a “visual” IDE. And C# is not half bad.
I love when smart people get things wrong. And one of my favorite examples of this is the Monty Hall problem. I first learned about it in the book The Curious Incident of the Dog in the Nighttime. And I remember finding this post online explaining what happened to Marilyn vos Savant when she ‘solved’ the problem. I love reading the letters she got!