Cocos2d-x: the Book

now on sale

Yep, I wrote a book. It’s called Cocos2d-x by Example Beginner’s Guide, and as the name implies, it covers the development of games with the C++ based framework Cocos2d-x. You’ve probably seen a few tutorials on this blog related to Cocos2d-x and C++, but now, there’s a whole book of them!

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From the Vault: Tiny Super Mighty

a flash 4 game

This was my first Flash game, I think. It was done in Flash 4 and it is based on the classical Choplifter game engine, which incidentally is the engine I’m showing how to build in 3D in the current series of coding tutorials.

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Dude, so what’s up with new tutorials?!

silence can be grating

Yeah, I know. There have not been many updates lately (none, precisely), but I’ve been working on my first interactive book for the iPad/Android and that has been taking a lot of my time. I have however some leftover tutorials waiting for the right time to be posted.

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From the Vault: Phallic Design

from long ago

Going through my old files I found this animation I did way back when, with either version 4 or 5 of Flash. And of course it has a history behind it…

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The Slip-up: An Illustration

or How Hard it is to Keep a Secret

Tought I’d take some time off from coding and worked on an illustration. Then I thought of this silly joke, I guess from reading too many Dan Piraro comic panels (is there such thing as reading too many Bizarro jokes?!) and I thought, what the heck.

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