Chopper Command In Unity

quick and easy

While building the Chopper Command game in Haxe, then Lua (for Löve and Cocos2d-x) I’d always had in the back of my mind the notion of how easy it would have been to build the game inside a “visual” editor instead of coding EVERYTHING. Let’s face it, when coding games, especially while prototyping, working on a Code only process sucks eggs.

Extending UnityAppController on iOS

for unity games

For my next trick: the same thing as in the previous tutorial, but this time for iOS. The rules remain the same, so it wouldn’t hurt to repeat a description of what it is I’m trying to build:

Extending UnityPlayerActivity on Android

for unity games

I mentioned in the previous post that there is almost no reason to extend the Unity Activity in Android or the Unity Controller in iOS, and that is true, 9 out 10 times you are better off creating your own class with areference to the main activity in Android or a bunch of static methods in iOS in a separate class.

Unity Android Plugin

fast and easy

Using native Java code in Unity is a lot easier and simpler than it is to use native iOS code. The reason for this is reflection and the nice wrappers we can use in C#.

Unity iOS Plugin part 2

the static library

This time I’ll create the same sort of test plugin from the previous tutorial but with a precompiled iOS library. This option is ideal if you intend to create a plugin and sell it in the Asset store because your code will remain invisible to users.

Left Brain Posts:

Chopper Command In Unity

quick and easy

Extending UnityAppController on iOS

for unity games

Extending UnityPlayerActivity on Android

for unity games

Unity Android Plugin

fast and easy

Unity iOS Plugin part 2

the static library

Unity iOS Plugin part 1

the c# bridge

Right Brain Posts:

The Jerk

in photoshop

Coloring some old sketches III

with gimp

Coloring some old sketches II

with gimp

Coloring some old sketches I

with gimp

Lt. Columbo

thanks netflix

Drawing with basic Shapes

from vector to line drawing